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1. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
So what happened to the whole idea "loss in eve is meaningful"? Are we steering towards hello kitty online with absolute safety? Getting your stuff back after losing a citadel sounds very much like fantasy RPG where you just need to run back to yo...
- by Axloth Okiah - at 2015.08.14 16:00:42
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2. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
You are entirely removing the motivation for the majority of wormhole sieges. GJ (rest being those where attackers want to move in)
- by Axloth Okiah - at 2015.08.13 22:30:01
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3. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Saisin wrote: CCP has increased the ratio of WHNull Sec exit on July 4th, from what the patch notes are saying source?
- by Axloth Okiah - at 2015.07.08 18:48:52
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4. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Querns wrote: Axloth Okiah wrote: Querns wrote: Axloth Okiah wrote: stuff Sounds like they are trying to nerf the chain itself. I doubt you'll get much traction on getting this reversed, no matter how much you crow about a "safer null...
- by Axloth Okiah - at 2015.07.08 16:22:22
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5. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Querns wrote: Axloth Okiah wrote: stuff Sounds like they are trying to nerf the chain itself. I doubt you'll get much traction on getting this reversed, no matter how much you crow about a "safer nullsec." I agree 100%, especially since sa...
- by Axloth Okiah - at 2015.07.08 16:11:12
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6. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Querns wrote: Gideon Enderas wrote: Why the heavy handed nerf to wormholes? I can understand the spawn rate reductions, but the 16 hour lifetime is absolutely stupid. Seems like a decent change to me -- it should allow PVPers based in worm...
- by Axloth Okiah - at 2015.07.08 15:52:47
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7. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Gideon Enderas wrote: Why the heavy handed nerf to wormholes? I can understand the spawn rate reductions, but the 16 hour lifetime is absolutely stupid. It makes perfect sense: it equals to less time when nullsec krabs need to stay docked. I'm...
- by Axloth Okiah - at 2015.07.08 15:46:12
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8. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Why do you keep making nullbears safer? You already made it so they can leave wormholes unspawned, now you decrease the number alltogether. Are wormholers killing too many ratting carriers? Is the CSM nullbloc too strong?
- by Axloth Okiah - at 2015.07.08 15:15:59
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9. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
Some items and ships need to drop from citadels or why would we bother attacking them? Or why would anyone bother defending them if all they stand to lose is the value of only the citadel itself. Wormholers currently have 100s of bilions worth o...
- by Axloth Okiah - at 2015.05.13 15:49:19
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10. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
Btw there should totally be a ton of sexy skins available for structures, so people can personalize their homes and not have every station be the same, which would look and feel just terrible. Ideally there should be even variable shapes, but I re...
- by Axloth Okiah - at 2015.03.23 17:44:00
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11. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
It is incredible how many posts are devoted to interceptors while we have no idea about the fitting... imho one of the more elegant solutions (assuming its even an issue) would be making the entosis module thingy relatively cap hungry.
- by Axloth Okiah - at 2015.03.04 23:10:23
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12. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
needs destructible stations
- by Axloth Okiah - at 2015.03.04 00:52:52
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13. Sticky:Dev Blog: Anomalous Materials: The Research Race of YC 116 - in EVE Information Portal [original thread]
CCP Fozzie wrote: This event is primarily aimed at those people who want to support their chosen faction and win the collective goal of getting their race first shot at the new tech what if we want to support a faction that is neither of those...
- by Axloth Okiah - at 2014.10.07 15:39:00
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14. Sticky:Dev Blog: Anomalous Materials: The Research Race of YC 116 - in EVE Information Portal [original thread]
I think the chances to be on top are much higher, because I suspect most WH corps will not bother, since we dont care which hisec faction gets what and when...
- by Axloth Okiah - at 2014.10.07 11:56:00
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15. Sticky:Dev blog: Solar Flares - in EVE Information Portal [original thread]
How about adding physical plasma (as opposed to just optical) stellar flares erupting on our stars? Like this http://upload.wikimedia.org/wikipedia/commons/e/e3/Magnificent_CME_Erupts_on_the_Sun_-_August_31.jpg
- by Axloth Okiah - at 2014.05.28 16:50:00
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16. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Two step wrote: Sounds pretty good to me. I wish you guys used this rebalance as a time to adjust fighter size (and carrier drone bay size to match), so that carriers cannot carry as many extra drones. Make them 600m3 if you are worried about s...
- by Axloth Okiah - at 2014.04.02 09:14:00
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17. Sticky:Dev blog: License to kill: Certificates Overhaul - in EVE Information Portal [original thread]
What about XL guns? Will they still need Large Turret skill lvl V?
- by Axloth Okiah - at 2013.09.30 18:49:00
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18. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: add hats to NeX store Keywords: incarna, customization, avatar, apparel
- by Axloth Okiah - at 2013.07.13 13:03:00
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19. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: introduce beards into character editor, proper lumberjack/viking beards Keywords: incarna, customization, avatar
- by Axloth Okiah - at 2013.07.13 13:01:00
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20. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: increase the number of roaming and random WHs across the w-space Keywords: wormholes, exploration
- by Axloth Okiah - at 2013.07.13 07:50:00
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